Interactive installer: prompt before replacing an existing install or overwriting an existing config, reading answers from /dev/tty so it works under 'curl ... | sh'. Falls back to the prior non-interactive contract when no terminal is available. MOVE_FORCE=1 skips all prompts; new MOVE_RESEED_CONFIG=1 reseeds the config unattended (old file kept as .bak). Fix: install.sh no longer wipes a working install before downloading. The tree is built in a staging dir and swapped into place only once complete, so a failed download/extract/build leaves the existing install intact.
400 lines
18 KiB
Markdown
400 lines
18 KiB
Markdown
# Teams Status Keeper
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Keeps Microsoft Teams (or any presence-tracking app) from marking you as "Away"
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by nudging the mouse cursor when the machine has been idle long enough to
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trigger an idle timeout.
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Real user movement always wins: the script never fires while the user is
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actively using the mouse, and any synthetic sweep aborts the moment the
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cursor leaves the position the script just commanded.
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## Requirements
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- [Bun](https://bun.sh) >= 1.0.0
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- macOS or Linux (relies on
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[`@nut-tree-fork/nut-js`](https://github.com/nut-tree-fork/nut.js) for
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cross-platform mouse + screen control)
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- On macOS: Accessibility permission for the terminal running Bun
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(System Settings > Privacy & Security > Accessibility)
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## Install
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```sh
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curl -fsSL https://gitea.cahlen.com/nokeo08/Move/raw/branch/master/scripts/install.sh | sh
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```
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This fetches the latest `master` from Gitea, runs `bun install --production`
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under the install dir, and drops a `move` wrapper on your bin dir.
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The installer respects the XDG Base Directory Specification:
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- Source lives at `$XDG_DATA_HOME/move` (default `~/.local/share/move`).
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- Wrapper goes to `$XDG_BIN_HOME/move` (default `~/.local/bin/move`).
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`XDG_BIN_HOME` is the widely-recognized de facto convention; XDG itself
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doesn't standardize a user bin dir.
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### Reinstalling over an existing install
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The installer never replaces an existing install silently. When it finds
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one and it can reach a terminal, it tells you what's there and asks:
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```
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==> Found an existing move install (v1.2.0) at /home/you/.local/share/move
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Replace it with master? [Y/n]
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```
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If a config file already exists, it asks separately whether to overwrite
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it with the shipped defaults (default: no). Both questions come *before*
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anything is downloaded or deleted, so declining costs you nothing.
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This works under `curl ... | sh` too: the prompts read from `/dev/tty`
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rather than stdin, which the piped script itself occupies.
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With no terminal available — CI, cron, a container build — there's nobody
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to ask, so the installer falls back to its long-standing behavior: an
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identical version is a no-op, a different version is replaced, and your
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config is left alone. Use the env vars below to drive it explicitly.
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Env vars (all optional):
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| Var | Default | Purpose |
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| --- | ------- | ------- |
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| `MOVE_VERSION` | `master` | Branch or tag to install. Pin with e.g. `v1.0.0`. |
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| `MOVE_FORCE` | unset | Set to `1` to skip every prompt and reinstall unconditionally. Never touches your config. |
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| `MOVE_RESEED_CONFIG` | unset | Set to `1` to overwrite your config with the shipped defaults without asking. The old file is kept as `config.json.bak`. |
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| `XDG_DATA_HOME` | `$HOME/.local/share` | Where the source tree is installed (under `move/`). |
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| `XDG_BIN_HOME` | `$HOME/.local/bin` | Where the `move` wrapper is placed. |
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| `XDG_CONFIG_HOME` | `$HOME/.config` | Where the config file lives (under `move/`). |
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Bun must already be installed; the installer fails with a clear pointer
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to <https://bun.sh> if it isn't.
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If your bin dir isn't on `PATH`, the installer prints the line to add to
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your shell rc. It will not modify rc files for you.
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## Run
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```sh
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move
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move --help
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```
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Stop with `Ctrl+C`. If `SIGINT` arrives mid-sweep, the cursor stays at
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whichever step was last commanded — by design.
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## Uninstall
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```sh
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curl -fsSL https://gitea.cahlen.com/nokeo08/Move/raw/branch/master/scripts/uninstall.sh | sh
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```
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Removes the wrapper at `$XDG_BIN_HOME/move` and the install tree at
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`$XDG_DATA_HOME/move`. Bun stays — it's your runtime, not ours.
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Your config file at `$XDG_CONFIG_HOME/move/config.json` is **intentionally
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left behind**, whether you customized it or never touched the seeded
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defaults. The uninstaller prints a one-line notice pointing at the path
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so you can remove it manually if you want:
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```sh
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rm -rf "${XDG_CONFIG_HOME:-$HOME/.config}/move"
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```
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## Usage
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```text
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Usage: move [options]
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Options:
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-h, --help Show this help and exit.
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-v, --version Print version and exit.
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-e, --edit Open the config file in $EDITOR and exit.
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-C, --config <path> Load defaults from a JSON config file.
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Default path: see the Configuration section.
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-m, --move-interval <seconds> Idle time before a sweep fires. Default: 240.
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-c, --check-interval <seconds> Cursor poll cadence. Default: 10.
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-d, --step-delay <ms> Pause between synthetic steps. Default: 50.
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-p, --pattern <name> Movement strategy. Default: line.
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One of: line, diagonal, jitter, walk, arc,
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figureEight. Each pattern defines its own
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size and speed.
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-V, --verbose Log every sweep, interrupt, and bounds event
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(default prints only the startup banner).
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Precedence (highest wins): CLI flags > config file > built-in defaults.
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```
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Run `move --help` for the resolved default config-file path on your
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system. Numeric overrides are layered onto the defaults via
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`resolveConfig` in `src/config.ts`; time-valued inputs (`-m`, `-c`) are
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expressed in seconds at the CLI boundary and converted to milliseconds
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internally.
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Logging is **quiet by default**: only the startup banner ("Teams Status
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Keeper started…") and any error from an unhandled rejection print on a
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default run. `-V` / `--verbose` opens up per-sweep, user-interrupt, and
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out-of-bounds events.
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Invalid input (unknown flag, missing value, non-positive number) prints an
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error to `stderr` and exits with code `2`.
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## Configuration
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`move` reads an optional JSON config file at:
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```
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${XDG_CONFIG_HOME:-$HOME/.config}/move/config.json
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```
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The installer seeds this file with the default values on a fresh install,
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**only if no file already exists at that path**. An existing config —
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yours or from a previous install — is never overwritten silently: the
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installer asks first, and replaces it only if you say yes (or if you set
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`MOVE_RESEED_CONFIG=1`), keeping the old file as `config.json.bak` either
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way. `MOVE_FORCE=1` reinstalls the software but leaves your config alone.
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If you remove the file later, `move` still works: missing defaults fall
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back to the values baked into the binary (which match what was seeded,
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since both come from `scripts/config.default.json`).
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Pass `-C` / `--config <path>` to point at a different file; in that mode
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the file must exist.
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### Precedence
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```
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CLI flags > config file > built-in defaults
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```
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CLI flags always win. The config file fills in any flag the user didn't
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pass on the command line. Built-in defaults fill in anything the file
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doesn't set.
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### Example
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```jsonc
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{
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"moveInterval": 240,
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"checkInterval": 10,
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"stepDelay": 50,
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"pattern": "line",
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"verbose": false
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}
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```
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All keys are optional; supply only the ones you want to override. Keys
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and units mirror the CLI flags exactly: `moveInterval` and
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`checkInterval` are seconds, `stepDelay` is milliseconds, `pattern` is a
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movement strategy name, `verbose` is a boolean.
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> The obsolete `stepCount` / `stepSize` keys (removed in 1.3.0) are
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> tolerated for backward compatibility: they're ignored with a one-line
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> notice rather than rejected, so a config seeded by an older install keeps
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> working. Sweep size and step count are now properties of each pattern.
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### Editing
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```sh
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move -e # or --edit
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move --edit --config /path/to/another.json
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```
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Opens the active config file in `$EDITOR` (honors flags in the value,
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so `EDITOR="code --wait"` and `EDITOR=vim` both work). Refuses with
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exit `2` if:
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- `$EDITOR` is unset or empty.
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- The target file doesn't exist. (Run `move` once or reinstall to
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re-seed the default file.)
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The editor's own exit code is propagated, so you can chain
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`move -e && move` to validate-by-running after every edit.
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### Validation
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The loader is strict:
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- Root must be a JSON object.
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- Unknown keys are rejected (catches typos like `"movInterval"`).
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- Numeric values must be finite and strictly positive.
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- `pattern` must resolve to a registered strategy name. Matching ignores
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case and separators (`-`, `_`, spaces), so `figure-eight` and `figureEight`
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are equivalent.
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- `verbose` must be a boolean.
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Any validation failure prints a message naming the file and the offending
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key to `stderr` and exits `2`.
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### Known limitation: `verbose` can be turned on but not off from the CLI
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`--verbose` is a presence-only flag (there is no `--no-verbose`). If the
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config file sets `"verbose": true`, the CLI cannot force quiet mode in
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that invocation. Workarounds: edit the file, or point at a different
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file with `--config`.
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## How it works
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For a step-by-step trace of a clean sweep, see the
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[execution happy-path sequence diagram](docs/execution-happy-path.md).
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The source lives under `src/`, split into an entry point plus logic
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modules:
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- `src/move.ts` is a thin entry point: parses args, dispatches `--help` /
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`--version`, loads the config file, resolves the layered runtime
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config, and calls `runKeeper(config)`.
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- `src/cli.ts` owns argument parsing, validation, and help/version output.
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- `src/configFile.ts` owns optional JSON config-file loading + strict
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schema validation.
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- `src/config.ts` exports the `Config` type (which carries every tunable
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including `verbose`), `DEFAULT_CONFIG`, `defaultConfigPath`, and the
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layered `resolveConfig` overlay function.
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- `src/keeper.ts` owns the idle-watch loop and the per-sweep glue that
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wires a strategy to the executor.
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Movement itself is split across three seams so patterns are easy to add
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and everything but the raw nut.js call is unit-testable:
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- `src/device.ts` is the I/O boundary: a `Device` interface
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(`getPosition`/`setPosition`/`width`/`height`/`sleep`) plus the nut.js
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implementation. It's the *only* module that imports nut.js, and it's
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injectable, so tests drive the loop and executor with a fake.
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- `src/strategies.ts` holds the pure movement patterns — each a generator
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of target points given a start, screen size, config, and RNG — plus the
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registry and name validation. Adding a pattern is one pure function.
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- `src/executor.ts` is the single `executePath` driver: it rounds targets,
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applies the strategy's bounds policy, paces steps, detects real-user
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interruption, and restores the cursor on a clean sweep.
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Defaults live in `src/config.ts` as `DEFAULT_CONFIG`:
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| Field | Default | CLI flag | Purpose |
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| --------------- | ------------ | ------------------------- | ---------------------------------------------------------------- |
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| `moveInterval` | `4 * 60_000` | `-m`, `--move-interval` | Idle time (ms) required before a synthetic sweep fires. |
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| `checkInterval` | `10_000` | `-c`, `--check-interval` | How often (ms) the main loop polls the cursor for real activity. |
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| `stepDelay` | `50` | `-d`, `--step-delay` | Pause (ms) between individual synthetic steps in a sweep. |
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| `pattern` | `"line"` | `-p`, `--pattern` | Movement strategy name (see Movement strategies below). |
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`-m` and `-c` are accepted in seconds at the CLI; `resolveConfig` converts
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to milliseconds before handing the resolved `Config` to `runKeeper`.
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### Main loop (`runKeeper`)
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1. Print the startup banner (unconditional).
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2. Snapshot `lastPos` and `lastActivity = now`.
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3. Every `config.checkInterval`:
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- If the cursor moved since the last check, the user is active — reset
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`lastActivity` and `lastPos`, continue.
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- Otherwise, if `now - lastActivity >= config.moveInterval`, call
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`simulateActivity` and reset the idleness clock.
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### Synthetic sweep (`simulateActivity` + `executePath`)
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1. `simulateActivity` snapshots the starting position and current screen
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dimensions (re-read every sweep so monitor changes are handled), looks
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up `config.pattern` in the strategy registry, and builds a `MoveContext`.
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2. It hands the strategy and context to `executePath`, which drives the
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sweep. For each target the strategy yields:
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- Round to whole pixels and apply the strategy's bounds policy
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(`abort` / `clamp` / `reflect`) to keep it on-screen.
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- Move the cursor there, sleep `config.stepDelay`.
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- Re-read the cursor. If it isn't at the point we *just commanded*, the
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user moved it — log (when `--verbose`) and return early without
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snapping back.
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3. On a clean full sweep, restore the cursor to its starting position so
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the next idle-check sees "no movement" and doesn't misread the synthetic
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activity as real user input.
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Comparing against the last commanded (rounded) point — not the strategy's
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ideal, possibly fractional target — is what lets curved and stochastic
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patterns run without every rounded step looking like user activity. The
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comparison also allows a small (2px) tolerance, and the `clamp`/`reflect`
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patterns stay a couple of pixels off the screen edge, so sub-pixel cursor
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placement on scaled or multi-monitor displays isn't misread as the user
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grabbing the mouse. `line` uses the `abort` policy and is unaffected.
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### Movement strategies
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`config.pattern` selects one of the generators in `src/strategies.ts`:
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| Name | Motion | Steps | Size | Bounds |
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| ------------- | ------------------------------------------------------------- | ----- | -------- | --------- |
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| `line` | Straight horizontal sweep (the original behavior). | 250 | 250px | `abort` |
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| `diagonal` | Straight line on both axes toward the roomiest corner. | 250 | 250px/axis | `clamp` |
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| `jitter` | Small random hops within a tight radius of the start. | 80 | 30px radius | `clamp` |
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| `walk` | Cumulative random walk; bounces off the screen edges. | 200 | ±4px/step | `reflect` |
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| `arc` | Smooth quadratic-Bézier curve to a random on-screen point. | 120 | ~300px | `clamp` |
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| `figureEight` | Traces a figure-eight (lemniscate) and returns to the start. | 90 | ~250px wide | `clamp` |
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Each pattern owns its geometry — how many steps it takes and how far it
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reaches — as constants in `src/strategies.ts`. Those are properties of the
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pattern, not user preferences, so there is no knob for sweep size or step
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count; `stepDelay` (the per-step pause) is the only pacing lever, and it
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scales every pattern's total duration. To add a pattern, write one pure
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generator and register it — the executor supplies bounds, pacing, interrupt,
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and restore for free.
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### Why `mouse.config.autoDelayMs = 0`
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nut.js inserts a 100ms delay after every action by default. With two mouse
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calls per step that would silently more-than-double the duration of a
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sweep. The code controls cadence itself via `config.stepDelay`, so the
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implicit delay is disabled in `createNutDevice` — the single place nut.js
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is wired up. Importing the movement modules stays side-effect-free.
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## For contributors
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Clone the repo and bootstrap a dev environment:
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```sh
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git clone https://gitea.cahlen.com/nokeo08/Move.git
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cd Move
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./scripts/dev-setup.sh
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```
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`scripts/dev-setup.sh` verifies Bun is installed and runs `bun install`
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(with devDependencies, unlike the end-user `scripts/install.sh`). It
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operates at the repo root regardless of the CWD you invoke it from.
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Run from the source tree:
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```sh
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bun run start # via the package.json script
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bun run src/move.ts # direct
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bun run src/move.ts --help
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```
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Or install a global `move` pointed at your checkout:
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```sh
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bun link
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move --help
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```
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## Files
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| File | Purpose |
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| ------------------- | ----------------------------------------------------------------------------- |
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| `scripts/install.sh` | End-user installer; curl-pipeable from Gitea. |
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| `scripts/uninstall.sh` | End-user uninstaller; curl-pipeable from Gitea. |
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| `scripts/dev-setup.sh` | Contributor bootstrap (verify Bun + `bun install`). |
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| `scripts/config.default.json`| Single source of truth for default values: imported by `src/config.ts` and copied to `$XDG_CONFIG_HOME/move/config.json` on a fresh install. |
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| `src/move.ts` | CLI entry point: parses args, dispatches help/version, starts the loop. |
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| `src/cli.ts` | Argument parsing, validation, and help/version output. |
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| `src/config.ts` | `Config` type (carries every tunable, including `verbose`), `DEFAULT_CONFIG` (derived from `scripts/config.default.json`), `defaultConfigPath`, and the layered `resolveConfig` overlay. |
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| `src/configFile.ts` | Optional JSON config-file loader with strict schema validation. |
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| `src/editor.ts` | `move --edit`: opens the active config file in `$EDITOR`. |
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| `src/errors.ts` | Shared error types (`CliError`). |
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| `src/keeper.ts` | Idle-watch loop + per-sweep glue (selects a strategy, calls the executor). |
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| `src/device.ts` | `Device` I/O seam over nut.js (`Point`, `createNutDevice`); the only nut.js importer. |
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| `src/strategies.ts` | Pure movement-pattern generators, the strategy registry, and name validation. |
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| `src/executor.ts` | `executePath` driver: bounds policy, pacing, interrupt detection, restore. |
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| `docs/execution-happy-path.md` | Sequence diagram + invariants for a clean sweep. |
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| `package.json` | Bun project manifest. Single runtime dep: `@nut-tree-fork/nut-js`. |
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| `tsconfig.json` | Strict TypeScript config tuned for Bun (ESNext, bundler resolution). |
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| `bun.lock` | Bun's lockfile. Commit this. |
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| `LICENSE` | GPLv3 license text. |
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## License
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GPL-3.0-only. See `LICENSE`.
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